Detecting Ember.js Components Entering or Leaving the Viewport

By: Lauren Tan
Featuring Brian

This concise version originally appears on Medium in longform.

I wrote a post last year about how I made an Ember Mixin that would let Ember Components or Views know if their DOM element had entered or left the viewport. If you’re unfamiliar with the getBoundingClientRect API or the approach in general (for determining if an element is in the viewport), please have a read of that post first!

This time, I want to talk about how I improved the original Mixin to use the requestAnimationFrame API for improved performance at close to 60FPS. Because certain browsers (mainly IE) don’t support rAF, we’ll also setup an automatic fallback to using the Ember run loop method I used in my previous post.


Featuring Brian

I made a simple demo app to demonstrate how you might use the Mixin. The goal for this addon was to allow you to easily style or do something with Components/Views when they enter or leave the viewport. For example, you could easily use this Mixin to build a lazy loader for images, or even for triggering animations. Using this Mixin, you won’t need to use a jQuery plugin and can instead rely on a highly performant ember-cli addon.

Installing the addon

If you’re using ember-cli and want to use the addon, you can install it with:

$ ember install ember-in-viewport

The source for the addon is available at dockyard/ember-in-viewport.

Rewriting the In Viewport Mixin

The Mixin still uses the same method for determining if a DOM element is in the viewport, using getBoundingClientRect and the window’s innerHeight and innerWidth.

Updating the Is In Viewport logic

The method for calculating whether or not a DOM element is in the viewport remains mostly unchanged, except with the addition of a new viewportTolerance argument.

import Ember from 'ember';

const { merge } = Ember;

const defaultTolerance = {
  top    : 0,
  left   : 0,
  bottom : 0,
  right  : 0

export default function isInViewport(boundingClientRect={}, height=0, width=0, tolerance=defaultTolerance) {
  const { top, left, bottom, right } = boundingClientRect;
  const tolerances = merge(defaultTolerance, tolerance);
  let {
    top    : topTolerance,
    left   : leftTolerance,
    bottom : bottomTolerance,
    right  : rightTolerance
  } = tolerances;

  return (
    (top + topTolerance)       >= 0 &&
    (left + leftTolerance)     >= 0 &&
    (bottom - bottomTolerance) <= height &&
    (right - rightTolerance)   <= width

With the addition of the viewportTolerance option, addon users can relax how precise the check is. When set to 0, the Mixin only considers an element inside the viewport when it is completely visible inside of the viewport.

Setting up the Class variables

const {
} = Ember;

const {
} = run;

const { not }     = computed;
const { forEach } = Ember.EnumerableUtils;

const listeners = [
  { context: window,   event: 'scroll.scrollable' },
  { context: window,   event: 'resize.resizable' },
  { context: document, event: 'touchmove.scrollable' }

let rAFIDS = {};

If you haven’t had the chance to use ES2015 features, now’s a good time to learn, since ember-cli-babel has been shipped with ember-cli by default for a while now. Here, we’re destructuring certain methods from Ember, as well as setting up an array of listeners we want to register. I also declare a mutable variable rAFIDS with let — I’ll be using this object to store the ID that’s returned by requestAnimationFrame so that we can cancel it later.

Something interesting to note is that these variables are actually shared by all instances of the Mixin. This means if we stored the ID in that variable, it would be overwritten by other instances of the Components that are being watched by the Mixin. So instead, we’ll store each ID as a key (the element ID for the Component) inside of an object. More on that later.

Initial state

_setInitialState: on('init', function() {
  setProperties(this, {
    $viewportCachedEl   : undefined,
    viewportUseRAF      : canUseRAF(),
    viewportEntered     : false,
    viewportSpy         : false,
    viewportRefreshRate : 100,
    viewportTolerance   : {
      top    : 0,
      left   : 0,
      bottom : 0,
      right  : 0

We’ll need to setup some initial values for our Mixin’s state. We do this when the Object the Mixin is mixed into is instantiated, by setting some properties on init. This is because Mixins extend a constructor’s prototype, so certain properties will be shared amongst objects that implement the Mixin —  and in our case, we want these to be unique to each instance.

Here, we’re also going to make use of our utility function canUseRAF to let the Mixin know whether to use requestAnimationFrame or fallback to the Ember run loop.

Setting up the DOM element rendered by the component

When the DOM element is inserted, we’ll need to do a few things:

  1. The initial check on render to see if the element is immediately in view
  2. Setting up an observer to unbind listeners if we’re not spying on the element
  3. Calling the recursive requestAnimationFrame method
  4. Setting up event listeners if we are spying on the element
_setupElement: on('didInsertElement', function() {
  if (!canUseDOM) { return; }

  const viewportUseRAF = get(this, 'viewportUseRAF');


  if (!viewportUseRAF) {
    forEach(listeners, (listener) => {
      const { context, event } = listener;
      this._bindListeners(context, event);

Checking if the DOM element is immediately in view

After the element has been rendered into the DOM, we want to immediately check if it’s visible. This calls the _setViewportEntered method in the afterRender queue of the Ember run loop, which ensures that the DOM element is actually already inserted and available for us.

_setInitialViewport(context=null) {
  Ember.assert('You must pass a valid context to _setInitialViewport', context);

  return scheduleOnce('afterRender', this, () => {

Unbinding listeners after entering the viewport

It makes sense in certain use cases to stop watching the element after it has entered the viewport at least once. For example, in an image lazy loader, we only want to load the image once, after which it makes sense to clean up listeners to reduce the load on the app. We do that with the viewportSpy option.

Here, we programatically add an observer on the viewportEntered prop if viewportSpy has been set to false by our addon user. The observer itself doesn’t do much — it unbinds listeners and then removes itself.

_addObserverIfNotSpying() {
  const viewportSpy = get(this, 'viewportSpy');

  if (!viewportSpy) {
    this.addObserver('viewportEntered', this, this._viewportDidEnter);

_viewportDidEnter() {
  const viewportEntered = get(this, 'viewportEntered');
  const viewportSpy     = get(this, 'viewportSpy');

  if (!viewportSpy && viewportEntered) {
    this.removeObserver('viewportEntered', this, this._viewportDidEnter);

Setting up event listeners

Let’s look at binding our event listeners before we take a look at _setViewportEntered, the main method for the mixin. We’ll be using the array of listeners we declared earlier at the top of the file, and binding the event to the appropriate context (window or document), like so:

_bindListeners(context=null, event=null) {
  Ember.assert('You must pass a valid context to _bindListeners', context);
  Ember.assert('You must pass a valid event to _bindListeners', event);

  const elementId = get(this, 'elementId');

  Ember.warn('No elementId was found on this Object, `viewportSpy` will' +
    'not work as expected', elementId);

  $(context).on(`${event}#${elementId}`, () => {

Note that we can actually pass the Component’s elementId (the id attribute that is rendered into the DOM) to the event, which will allow us to only unbind the listener for that particular element. If we didn’t do this, all listeners would have been unbound when the first DOM element enters the viewport, which isn’t what we’d want.

Handling the event

Now, we can handle the event by debouncing the main method with the viewportRefreshRate set by the addon user.

_scrollHandler(context=null) {
  Ember.assert('You must pass a valid context to _scrollHandler', context);

  const viewportRefreshRate = get(this, 'viewportRefreshRate');

  debounce(this, function() {
  }, viewportRefreshRate);

Unbinding listeners

When we eventually destroy the Component, we want to make sure we also cleanup after ourselves. We’ll have to remove both event listeners and the recursive requestAnimationFrame call:

_unbindListeners() {
  const elementId      = get(this, 'elementId');
  const viewportUseRAF = get(this, 'viewportUseRAF');

  Ember.warn('No elementId was found on this Object, `viewportSpy` will' +
    'not work as expected', elementId);

  if (viewportUseRAF) {
    next(this, () => {
      rAFIDS[elementId] = null;

  forEach(listeners, (listener) => {
    const { context, event } = listener;
_teardown: on('willDestroyElement', function() {

If you recall, the requestAnimationFrame function returns an ID that uniquely identifies the entry in the callback list. We can pass this on to cancelAnimationFrame in order to cancel the infinitely recursive call to the main method. Because we register the Component’s DOM elementId as a key in the rAFIDS object, we can remove the specific rAF call for that single Component. I’ve wrapped the cAF call in an to avoid a race condition that happens occasionally.

Updating the viewportEntered property

Let’s take a look at the main method responsible for setting the viewportEntered property. This method does two main things:

  1. Set viewportEntered to true or false
  2. Fire off the next requestAnimationFrame step
_setViewportEntered(context=null) {
  Ember.assert('You must pass a valid context to _setViewportEntered', context);

  const $viewportCachedEl = get(this, '$viewportCachedEl');
  const viewportUseRAF    = get(this, 'viewportUseRAF');
  const elementId         = get(this, 'elementId');
  const tolerance         = get(this, 'viewportTolerance');
  const height            = $(context) ? $(context).height() : 0;
  const width             = $(context) ? $(context).width()  : 0;

  let boundingClientRect;

  if ($viewportCachedEl) {
    boundingClientRect = $viewportCachedEl[0].getBoundingClientRect();
  } else {
    boundingClientRect = set(this, '$viewportCachedEl', this.$())[0].getBoundingClientRect();

  const viewportEntered = isInViewport(boundingClientRect, height, width, tolerance);

  set(this, 'viewportEntered', viewportEntered);

  if ($viewportCachedEl && viewportUseRAF) {
    rAFIDS[elementId] = window.requestAnimationFrame(
      bind(this, this._setViewportEntered, context)

As a simple optimization, we can cache the selected DOM element inside the Object as $viewportCachedEl so we don’t have call the expensive DOM node selector method every time. Then, we pass the Component’s element properties to the utility we defined earlier, and set the viewportEntered property.

If requestAnimationFrame is enabled, we call the method again inside of the rAF method, after binding it to the correct context. Like Function.prototype.bind, this creates a new function, that when called, has its this keyword set to the correct value (along with any arguments). With that first call after the element is inserted into the DOM, this fires off an infinitely recursive loop that will only end when we cancel it.

Hence, we don’t have to setup event listeners when rAF is enabled. And that’s it for the Mixin!